Welcome to my Portfolio.

Hi, my name is Anirudh Ananthasubramaniam.
I'm currently a CS grad student at New York University.
I make websites and games.



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About Me

From having a liking for astronomy, to animation for some reason, and finally coding, here I am as a developer. My primary interest is programming, particularly for Web applications or Games.

I have previously interned at a Gaming company and later at KansasTek LLC, a company that specialized in an AI based recruitment platform. Continuing the latter internship I worked as a full-stack software engineer at HiringTek Pvt Ltd.

Here are some of the technologies I have experience with:

TypeScript
TypeScript
Angular
Angular
Firebase
Firebase
Git
Git
MongoDB
MongoDB
Ionic
Ionic
Node.js
Node.js
Kubernetes
Kubernetes
Unity
Unity
Docker
Docker

Projects

Job Portal

A platform made for the purpose of recruitment. As a lead for this project, I collaborated with and mentored a team of 5 interns. This website was made during my tenure as a full-stack engineer at HiringTek (sister company of KansasTek).

I developed this application handling all aspects of development, from the front-end to the back-end and also for deployment and maintenance. The front-end used JavaScript, TypeScript, and Angular, whereas the back-end was developed with Node.js for the server, and Express.js for REST APIs. The website was hosted on Google Cloud Platform with load balancing, deployed using Kubernetes and Docker. This project also helped me learn DevOps using Jenkins CI/CD pipeline for automated deployment to GCP.

The jobs displayed in the image were only for development purposes. This application is no longer active.

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SHEMS

A website application that features dynamically generated, visually stunning graphs and charts designed to elegantly present energy consumption data from smart home devices, tailored to user-specific data across customizable time frames.

This app was developed using Next.js for the front-end (which I completely handled), integrated with a Spring back-end and a PostgreSQL database.

The data is static and time-based (random but organized data is generated for a period of 3 months from time of generation). It does not use real-time smart-home devices, and data will be renewed shortly.

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Work Experience

My previous contributions.

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HiringTek Inc.

Software Engineer II
(Full-Stack)

Aug '21 - June '23

  • Developed complete UI and API arch for admins for customer related crucial operations, leading to 68% improvement in admin server response times.
  • Led the creation of a candidate recruitment portal, collaborating with and mentoring a team of 5 interns.
  • Enhanced server-side performance using Connection Pooling and code optimizations, which resulted in 94% reduction in access times.
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KansasTek LLC

Software Engineer Intern

May '21 - July '21

  • Worked with and implemented features in AIRecruiter, a cutting-edge video interviewing and recruitment platform, expanding my understanding of the MEAN stack.
  • Implemented features and helped fix major and minor bugs, solidifying my problem-solving and debugging skills.
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PopReach Global

Game Developer Intern

Jan '20 - Mar '20

  • Worked on a strategy game called Gipsy, a player completing adventurous levels while moving and solving puzzles.
  • Designed the splash screen, encompassing the opening interface and animations.
  • Crafted a user-friendly Main Menu and Level Selection UX to enhance game navigation.
  • Collaborated with senior game developers to incorporate optimal programming practices for seamless gameplay mechanics.

Get In Touch

If my profile was intriguing and you'd like to know more,
please feel free to contact me by mail.